


Bringing manga to life at Gamescom
One Punch Man brought to life through 40 playable stations, fan challenges, photocalls and creator streaming.
Live. Immersive. Amplified.
Experiences people remember. Content people share.



One Punch Man brought to life through 40 playable stations, fan challenges, photocalls and creator streaming.



Four franchises, one flagship booth. Immersive worlds, gameplay, creators and live programming brought Capcom together at Paris Games Week.




Community meets live production. Stages, creator interactions and multilingual broadcasts connected Twitch with fans at Europe’s major gaming events.



LEGO meets the 24 Hours of Le Mans. Racing-inspired scenography, product discovery and playful family activities connected the brand with the race.


The Reno13 launch turned into a night of discovery. Playful activations, live performances and content creation brought media and creators together.


Product features made playful. Pop-ups and roadshows combined interactive discovery with consistent creative direction, local activation and efficient European production.


For OPPO Reno14, we hosted creators and media from five European markets for 2.5 days of portrait photography. Professional-led workshops, creative challenges and guided night shoots explored the smartphone’s imaging features, complemented by cultural experiences, dining and complete international guest coordination.


For OPPO Reno14 Series, we created an immersive launch at the Aquarium de Paris. Night portrait sets, AI editing demonstrations and a keynote made smartphone features tangible, culminating in an underwater mermaid performance for approximately 60 guests.


For the God of War launch in Paris, we transformed a bar into an immersive Viking house. Over three days, approximately 80 media and creators explored the game through scenography, a keynote, hands-on testing and hospitality designed to support discovery and content creation.


For Pokémon GO, we delivered a seven-country European roadshow bringing together over 15,000 fans. A custom truck combined a stage, competitions, quizzes and streaming, while local creator programmes and coordinated logistics adapted one shared experience to communities across multiple markets.
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