Capcom Paris Games Week
Four worlds. One 1,400 sqm experience.



What we did
- Bring Pragmata, Resident Evil Requiem, Onimusha and Monster Hunter together within a 1,400 sqm booth, while giving each franchise its own immersive identity.
- Create dedicated experiential environments with photocalls, performers/cosplayers and playable demos.
- Welcome approximately 15,000 visitors over four days, with rigorous queue, flow and safety management.
- Produce and operate a four-day stage program combining competitions, international developers, artists, guests and Q&As.
- Manage multilingual live broadcasting and a major competition with strong community and media stakes.
- Amplify the physical experience through a dedicated media and creator hosting program.












