Capcom Paris Games Week

Four worlds. One 1,400 sqm experience.

Overview of Capcom's booth with dedicated game environments

What we did

  • Bring Pragmata, Resident Evil Requiem, Onimusha and Monster Hunter together within a 1,400 sqm booth, while giving each franchise its own immersive identity.
  • Create dedicated experiential environments with photocalls, performers/cosplayers and playable demos.
  • Welcome approximately 15,000 visitors over four days, with rigorous queue, flow and safety management.
  • Produce and operate a four-day stage program combining competitions, international developers, artists, guests and Q&As.
  • Manage multilingual live broadcasting and a major competition with strong community and media stakes.
  • Amplify the physical experience through a dedicated media and creator hosting program.
Resident Evil Requiem booth with an immersive stone entrance, a damaged car and a cosplayer
Monster Hunter campsite with a tent and game characters
Visitor holding a prop sword in Capcom's Onimusha environment at Paris Games Week
Monster Hunter equipment display and immersive campsite
Audience gathered at the Capcom event stage

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